Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Felicia Sim's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Felicia Sim have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Felicia Sim's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
31 |
time as a ruler or playboy gives Felicia Sim a wide range of experiences. |
4 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
5 |
35 |
Felicia Sim manipulate and charm Felicia Sim's way through high society. Gain a Rival and an Ally. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
40 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
40 |
Became a Scholar (Physician). |
7 |
44 |
Assigned to work on a secret project for a patron or organisation. |
7 |
44 |
Promoted to Scholar (Physician) rank 1. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
47 |
Cheated in some fashion, advancing Felicia Sim's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
47 |
Gain an Enemy |
8 |
48 |
Promoted to Scholar (Physician) rank 2. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
51 |
Moved to a new world. |
10 |
52 |
Voluntarily left Physician |
10 |
52 |
Failed to qualify for Corporate Agent (Agent). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
56 |
Felicia Sim do not know what happened to Felicia Sim. There is a gap in Felicia Sim's memory. |
11 |
56 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
56 |
Submitted to the draft. |
11 |
56 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
58 |
Go undercover to investigate an enemy. |
11 |
58 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
60 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
60 |
Continued as Agent (Law Enforcement). |
12 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Felicia Sim faith enjoys an explosion of popularity largely thanks to Felicia Sim's efforts. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Felicia Sim is sent to a new community or parish to preach The Word among the poor. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |