Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Florance McDermot went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
A job goes wrong, forcing Florance McDermot to flee off-planet. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Uncover a major conspiracy against Florance McDermot's employers. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Florance McDermot went above and beyond the call of duty. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Florance McDermot went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Scout (Explorer). |
9 |
52 |
Florance McDermot have no idea what happened to Florance McDermot – they found Florance McDermot's ship drifting on the fringes of friendly space. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |