Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Frances Hanson's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Frances Hanson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
49 |
Frances Hanson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
49 |
Failed to qualify for Physician (Scholar). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
A notable academic consults with Frances Hanson about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Voluntarily left Missionary/Humanitarian |
11 |
56 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Find an Alien Artifact. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |