Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Gertie Reid do not know what happened to Gertie Reid. There is a gap in Gertie Reid's memory. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
A series of bad deals and decisions force Gertie Reid into bankruptcy. Gertie Reid salvages what Gertie Reid can. |
3 |
21 |
Became a Citizen (Worker). |
3 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
28 |
Gained a contact. |
5 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
30 |
Continued as Believer (Mainstream Believer). |
6 |
31 |
Gertie Reid retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
34 |
Voluntarily left Mainstream Believer |
7 |
34 |
Returned to Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Gertie Reid's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
42 |
Make an unexpected connection outside Gertie Reid's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Merchant (Free Trader). |
9 |
43 |
Make an unexpected connection outside Gertie Reid's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Continued as Merchant (Free Trader). |
10 |
49 |
Embroiled in legal trouble. |
10 |
50 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Continued as Merchant (Free Trader). |
11 |
51 |
A sudden war destroys Gertie Reid's trade routes and contacts, forcing Gertie Reid to flee that region of space. |
11 |
51 |
Gain rebels as Enemy |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Accused of a crime. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
Moved to a new world. |
21 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |