Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Harry Lord far from home. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Harry Lord's business or ship thrives. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Gained a contact. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Harry Lord run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
45 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Navy (Line/Crew) with the new title Crewman. |
10 |
51 |
During a battle, defeat or victory depends on Harry Lord's actions. Harry Lord actions lead to an honorabe discharge. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Harry Lord is caught in the periphery of a scandal. |
11 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Voluntarily left Missionary/Humanitarian |
12 |
55 |
Retired. |
12 |
57 |
Severely injured. Owe 15,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Find an Alien Artifact. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Find Ancient Technology. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |