Retired Senior Crewman Hassie Bates  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 90 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)111885
Haughty, Credible, Swollen glands
 
Skills
Art (Presentation/Holography) 1
Broker 0
Carouse 2
Drive (Hovercraft) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Investigate 1
Mechanic 1
Medic 0
Melee 0
Persuade 1
Stealth 0
Steward 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Rogue Enforcer 01
Drifter Barbarian 01
Entertainer Artist 34
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Elisha McMillan Rival 1 2 1 0 Geonee (M/12)
Elisha McMillan's influence is diminished.
Lyda Gonzalez Ally 3 0 5 2 Ronnin (F/21)
Relationship becomes more intense.
Ila Dean Contact 3 1 1 0 Tezcat (F/22)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Moved to a new world.
2 22 Continued as Merchant (Merchant Marine).
2 24 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 A series of bad deals and decisions force Hassie Bates into bankruptcy. Hassie Bates salvages what Hassie Bates can.
4 28 Became a Rogue (Enforcer).
4 32 Betrayed by a friend. One of Hassie Bates's Contacts or Allies betrays Hassie Bates, ending Hassie Bates's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Drifter (Barbarian).
5 35 Hassie Bates run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Entertainer (Artist).
6 37 Join homeworld’s celebrity circles
6 39 Promoted to Entertainer (Artist) rank 1.
7 39 Continued as Entertainer (Artist).
7 41 Good fortune
7 43 Promoted to Entertainer (Artist) rank 2.
8 43 Continued as Entertainer (Artist).
8 46 Gain a patron in the arts. Gain an Ally
8 47 Promoted to Entertainer (Artist) rank 3.
9 47 Continued as Entertainer (Artist).
9 50 Hassie Bates is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 54 Moved to a new world.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 58 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 62 Victim of a crime.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 71 Good fortune.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 Good fortune.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 82 Good fortune.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 86 Good fortune.
19 86 Aging Crisis. Owe 30,000 for medical bills.
19 90 Moved to a new world.
20 90 Aging Crisis. Owe 40,000 for medical bills.
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