Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Henrietta Johnston's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
34 |
When dealing with an alien race, Henrietta Johnston have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Henrietta Johnston's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Moved to a new world. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Serve as the courier for an important message from the Imperium. |
8 |
50 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Returned to Scout (Surveyor). |
9 |
54 |
Henrietta Johnston's ship is ambushed by enemy vessels. Henrietta Johnston successfully ran to the jump point. |
9 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
58 |
When dealing with an alien race, Henrietta Johnston have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Scholar (Scientist). |
11 |
61 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
62 |
Promoted to Scholar (Scientist) rank 1. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Failed to qualify for Field Researcher (Scholar). |
12 |
62 |
Continued as Scholar (Scientist). |
12 |
66 |
Encounter a Psionic institute. |
12 |
66 |
Tested for psionic powers |
13 |
66 |
Continued as Scholar (Scientist). |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Retired at age 70. |
14 |
70 |
Continued as Scholar (Scientist). |
14 |
74 |
Caught cheating in some fashion, advancing Henrietta Johnston's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
14 |
74 |
A rival researcher blackens Henrietta Johnston's name or steals Henrietta Johnston's research. Gain a Rival. |
14 |
74 |
Gain an Enemy |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Retired. |
15 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
88 |
Victim of a crime. |
19 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |