Retired Ambassador Henry McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 90 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 10 (1)11155A
Faith in self
 
Skills
Admin 2
Advocate 3
Art (Creative/Exotic Media) 1
Astrogation 0
Athletics 0
Carouse 2
Deception 2
Diplomat 3
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Biologicals) 1
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 24
Agent Law Enforcement Rookie02
Citizen Colonist 01
Merchant Free Trader 12
Noble Diplomat Ambassador78
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Zachary Pearson Enemy 0 1 1 0 Cafadan (M/48)
Zachary Pearson has had an unexpected run of good fortune lately.
Alexander Clubb Enemy 0 3 2 1 Luriani (M/85)
Jane Bollen Contact 1 1 3 0 Luriani (F/31)
Soham Gibson Rival 2 1 4 0 Luriani (M/14)
Relationship becomes more moderate.
Fairy Edward Rival 0 3 4 2 Luriani (F/33)
Fairy Edward gains in power and influence.
Addison Gillis Rival 2 3 0 0 Sylean (F/45)
Rosetta Vear Rival 1 1 0 0 Zhodani, Imperium (F/15)
Allan Conray Ally 2 0 3 1 Irhadre (M/29)
Austin Ocallaghan Ally 3 0 5 3 Luriani (M/53)
Austin Ocallaghan gains in power and influence.
Mia McDonald Enemy 0 3 1 3 Luriani (F/57)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Became a Drifter (Scavenger).
1 21 Survived a risky adventure but gained nothing.
1 22 Forced to continue current assignment.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Drifter (Scavenger).
3 29 Attacked by enemies and injured.
3 29 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 29 Gain Enemy if Henry McMillan don't already have one.
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Continued as Drifter (Scavenger).
4 34 Betrayed by a friend. One of Henry McMillan's Contacts or Allies betrays Henry McMillan, ending Henry McMillan's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 37 Go undercover to investigate an enemy.
5 37 Betrayed by a friend. One of Henry McMillan's Contacts or Allies betrays Henry McMillan, ending Henry McMillan's career. That Contact or Ally becomes a Rival or Enemy.
6 38 Continued as Agent (Law Enforcement).
6 42 Victim of a crime
6 42 Forced to muster out.
7 42 Became a Citizen (Colonist).
7 46 Severely injured. Fully recovered. Owe 6,250 for medical bills.
8 46 Became a Merchant (Free Trader).
8 48 Make an unexpected connection outside Henry McMillan's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Free Trader) rank 1.
9 50 Continued as Merchant (Free Trader).
9 54 Bankrupted by a rival. Gain the other trader as a Rival.
10 54 Became a Noble (Diplomat) with the new title Intern.
10 55 Become deeply involved in politics on Henry McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
10 58 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Noble (Diplomat).
11 61 Become deeply involved in politics on Henry McMillan's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 62 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Continued as Noble (Diplomat).
12 66 A disaster or war strikes.
12 66 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 66 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Continued as Noble (Diplomat).
13 68 Henry McMillan manipulate and charm Henry McMillan's way through high society. Gain a Rival and an Ally.
13 70 Promoted to Noble (Diplomat) rank 4 with the new title Counsellor.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Noble (Diplomat).
14 74 Henry McMillan make an alliance with a powerful and charismatic noble, who becomes an Ally.
14 74 Promoted to Noble (Diplomat) rank 5 with the new title Minister.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 74 Attempted to change assignments.
15 74 Failed to qualify for Dilettante (Noble).
15 74 Continued as Noble (Diplomat).
15 78 Henry McMillan reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Henry McMillan sponge off Henry McMillan's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
15 78 Promoted to Noble (Diplomat) rank 6 with the new title Ambassador.
16 78 Aging Crisis. Owe 60,000 for medical bills.
16 78 Continued as Noble (Diplomat).
16 80 time as a ruler or playboy gives Henry McMillan a wide range of experiences.
16 82 Promoted to Noble (Diplomat) rank 7.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 82 Attempted to change assignments.
17 82 Failed to qualify for Administrator (Noble).
17 82 Continued as Noble (Diplomat).
17 86 Nearly killed.
18 86 Aging Crisis. Owe 10,000 for medical bills.
18 86 Became a Believer (Holy Warrior) with the new title Hopeful.
18 90 Henry McMillan faith is shaken.
19 90 Aging Crisis. Owe 60,000 for medical bills.
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