Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Hessie Collins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hessie Collins's faith. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Hessie Collins refused an offer of inducements to betray Hessie Collins's faith. Gain 3 enemies. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Hessie Collins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Hessie Collins spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Hessie Collins's ship is damaged, and Hessie Collins have to hitch-hike Hessie Collins's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Courier) with previous rank. |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Hessie Collins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Betrayed by a friend. One of Hessie Collins's Contacts or Allies betrays Hessie Collins, ending Hessie Collins's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
49 |
Failed to qualify for Free Trader (Merchant). |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Suffer from a life-threatening illness. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |