Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Became a Merchant (Broker). |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Jacqueline Parker's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Nearly killed. |
9 |
49 |
Failed to qualify for Scientist (Scholar). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Continued as Marine (Star Marine). |
10 |
55 |
Assigned to a black ops mission. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Marine (Star Marine). |
11 |
61 |
A mission goes wrong; Jacqueline Parker and several others are captured and mistreated by the enemy. Gain Jacqueline Parker's jailer as an Enemy. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
65 |
Jacqueline Parker faith enjoys an explosion of popularity largely thanks to Jacqueline Parker's efforts. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Jacqueline Parker secretly provide religious rites for a dying leader or noble, although they do not share Jacqueline Parker's faith. Gain an Ally in the family and a Rival who disagrees with Jacqueline Parker's choice. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
73 |
Jacqueline Parker come into conflict with a splinter group Jacqueline Parker's own religion which maintains Jacqueline Parker's version is the wrong one. Gain 2 Rivals. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Retired. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |