Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Gain Enemy if Jesse Sim don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
44 |
Jesse Sim's business expands, Jesse Sim's corporation grows, or the colony thrives. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
49 |
Jesse Sim befriend a superior in the corporation or the colony. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
54 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
54 |
Returned to Drifter (Barbarian). |
10 |
55 |
Encounter a Psionic institute. |
10 |
55 |
Tested for psionic powers |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
62 |
Spend time with an alien race. Gain a contact. |
11 |
62 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
64 |
Suffer from a life-threatening illness. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |