Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested and charged. |
1 |
21 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Arrested and charged. |
2 |
26 |
Hired a lawyer to beat the charges. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Involved in a gambling ring. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Given specialist training in vehicles. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
50 |
Established a network of contacts. Gain 2 contacts. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
50 |
Voluntarily left Corporate Agent |
9 |
50 |
Failed to qualify for Free Trader (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
51 |
Johnie Freeman survey an alien world. |
9 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
58 |
Johnie Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnie Freeman fail to help. Gain an Enemy. |
10 |
58 |
Scarred. Owe 2,500 for medical bills. |
10 |
58 |
Promoted to Scout (Surveyor) rank 2. |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
60 |
Johnie Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnie Freeman fail to help. Gain an Enemy. |
11 |
60 |
Johnie Freeman's ship is damaged, and Johnie Freeman have to hitch-hike Johnie Freeman's way back across the stars to the nearest scout base. |
11 |
60 |
Gain 5 Contacts. Gain 1 Enemies. |
12 |
62 |
Continued as Scout (Surveyor). |
12 |
64 |
Good fortune |
12 |
66 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
13 |
66 |
Attempted to change assignments. |
13 |
66 |
Failed to qualify for Explorer (Scout). |
13 |
66 |
Continued as Scout (Surveyor). |
13 |
68 |
Perform an exemplary service for the scouts. |
13 |
70 |
Promoted to Scout (Surveyor) rank 4. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Retired at age 70. |
14 |
70 |
Attempted to change assignments. |
14 |
70 |
Failed to qualify for Explorer (Scout). |
14 |
70 |
Continued as Scout (Surveyor). |
14 |
71 |
Johnie Freeman's ship is ambushed by enemy vessels. Johnie Freeman successfully bargain with them. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Contact with Government. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |