Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A sudden war destroys Juliette Clements's trade routes and contacts, forcing Juliette Clements to flee that region of space. |
2 |
21 |
Gain rebels as Enemy |
3 |
21 |
Became a Citizen (Worker). |
3 |
23 |
Advanced training in a specialist field. |
4 |
25 |
Continued as Citizen (Worker). |
4 |
28 |
Advanced training in a specialist field. |
5 |
29 |
Continued as Citizen (Worker). |
5 |
32 |
Juliette Clements's business expands, Juliette Clements's corporation grows, or the colony thrives. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Juliette Clements learn something Juliette Clements should not have – a corporate secret, a political scandal – which Juliette Clements can profit from illegally. |
6 |
35 |
Gain a criminal contact. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
41 |
Voluntarily left Worker |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Failed to qualify for Worker (Citizen). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Returned to Merchant (Merchant Marine). |
9 |
46 |
Make an unexpected connection outside Juliette Clements's normal circles. Gain a Contact. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
12 |
53 |
Failed to qualify for Corporate (Citizen). |
12 |
53 |
Returned to Drifter (Scavenger). |
12 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
55 |
Juliette Clements have been following false teachings! |
14 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
55 |
Retired. |
14 |
59 |
Good fortune. |
15 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
60 |
Moved to a new world. |
16 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
70 |
Amnesia. |
18 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
77 |
Amnesia. |
20 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
83 |
Gained a contact. |
21 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |