Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
A disaster leaves several injured, and others blame Lida Coghill, forcing Lida Coghill to leave Lida Coghill's career. Gain a Rival. |
1 |
22 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Lida Coghill's job. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Lida Coghill far from home. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Lida Coghill don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Lida Coghill's Contacts or Allies betrays Lida Coghill, ending Lida Coghill's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Lida Coghill aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired. |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
Birth or Death involving a family member or close friend. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |