Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
A mission goes wrong; Mae Fox and several others are captured and mistreated by the enemy. Gain Mae Fox's jailer as an Enemy. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
26 |
Failed to qualify for Worker (Citizen). |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
30 |
Voluntarily left Barbarian |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Mae Fox secretly provide religious rites for a dying leader or noble, although they do not share Mae Fox's faith. Gain an Ally in the family and a Rival who disagrees with Mae Fox's choice. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Mae Fox aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
A notable academic consults with Mae Fox about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |