Retired Project Worker Maggie Nevil  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 90 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)111554
Disorderly, Faith in others
 
Skills
Art (Performing) 0
Astrogation 0
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Recon 1
Science (Social Sciences/Linguistics) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Scavenger 13
Citizen Worker 14
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Worker15
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Wallace Damyon Enemy 0 3 0 0 Darrian, Imperium (M/28)
Wallace Damyon's influence is diminished.
Clifton Candy Ally 4 0 2 1 Trexen (M/15)
Clifton Candy belongs to an uncommon alien species.
Daphne Griffiths Ally 2 0 2 1 Darrian, Imperium (F/46)
Daphne Griffiths gained power at the expense of a third party who now blames the character.
Isabel Cheyne Contact 0 1 0 6 Suerrat (F/21)
Marcellus Murphy Ally 4 0 0 2 Suerrat (M/36)
Letitia Hanson Enemy 0 2 1 1 Darrian, Imperium (F/60)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Maggie Nevil's work ends up coming home with Maggie Nevil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Star Marine (Marine).
2 20 Became a Drifter (Scavenger).
2 23 Contact with Government.
3 24 Continued as Drifter (Scavenger).
3 28 Attacked by enemies and injured.
3 28 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 28 Gain Enemy if Maggie Nevil don't already have one.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 30 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
5 30 Became a Citizen (Worker).
5 31 Maggie Nevil is rewarded for Maggie Nevil's diligence or cunning.
6 34 Continued as Citizen (Worker).
6 38 Maggie Nevil's business expands, Maggie Nevil's corporation grows, or the colony thrives.
7 38 Continued as Citizen (Worker).
7 40 Maggie Nevil's business expands, Maggie Nevil's corporation grows, or the colony thrives.
7 42 Promoted to Citizen (Worker) rank 1.
8 42 Continued as Citizen (Worker).
8 46 Life ruined by a criminal gang. Gain the gang as an Enemy
9 46 Switched to Drifter (Wanderer).
9 47 Maggie Nevil do not know what happened to Maggie Nevil. There is a gap in Maggie Nevil's memory.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Good fortune
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 55 Maggie Nevil faith is shaken.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 58 Maggie Nevil is chosen to represent Maggie Nevil's faith in a vid show or other highly public forum.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 60 Maggie Nevil is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 64 Gained a contact.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 67 Retired.
15 71 Good fortune.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 Gained a contact.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 83 Moved to a new world.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 85 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 87 Aging Crisis. Owe 40,000 for medical bills.
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