Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A series of bad deals and decisions force Mandy Mcarty into bankruptcy. Mandy Mcarty salvages what Mandy Mcarty can. |
4 |
28 |
Became a Scholar (Physician). |
4 |
30 |
An expedition or voyage goes wrong, leaving Mandy Mcarty stranded in the wilderness. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
A good deal ensures Mandy Mcarty is living the high life for a few years. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Became a Entertainer (Journalist). |
7 |
36 |
Join homeworld’s celebrity circles |
7 |
36 |
Gain a contact |
7 |
39 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
39 |
Continued as Entertainer (Journalist). |
8 |
41 |
Nearly killed. Owe 7,500 for medical bills. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Mandy Mcarty come into conflict with a splinter group Mandy Mcarty's own religion which maintains Mandy Mcarty's version is the wrong one. Gain 3 Rivals. |
10 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
43 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Spend time with an alien race. Gain a contact. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
80 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |