Retired Project Leader Mary Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 90 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)111735
Lean
 
Skills
Admin 1
Advocate 1
Astrogation 1
Broker 1
Carouse 3
Drive (Track) 1
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 2
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 3
Pilot 0
Science (Social Sciences) 0
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer25
Rogue Enforcer 01
Rogue Pirate Sergeant33
Drifter Scavenger 01
Drifter Wanderer 12
Believer Missionary/Humanitarian Project Leader34
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Camila Moore Enemy 0 3 1 6 Irhadre (F/71)
Orlo Hill Contact 2 2 3 2 Irhadre (M/23)
Effie Keating Ally 4 0 2 1 Ziadd (F/22)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Smuggle illegal items onto a planet.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Nearly killed. Fully recovered.
3 23 Became a Rogue (Enforcer).
3 24 Involved in a feud with a rival criminal organization.
3 24 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
4 27 Attempted to change assignments.
4 27 Switched to Rogue (Pirate) with the new title Lackey and previous rank.
4 28 Crime pays off. Gain victim as Enemy.
4 31 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 31 Continued as Rogue (Pirate).
5 35 Mary Anderson spend months in the dangerous criminal underworld.
5 35 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
6 35 Continued as Rogue (Pirate).
6 37 Involved in a gambling ring.
6 39 Promoted to Rogue (Pirate) rank 3 with the new title Sergeant.
7 39 Voluntarily left Pirate
7 39 Failed to qualify for Explorer (Scout).
7 39 Became a Drifter (Scavenger).
7 42 Injured.
8 42 Returned to Merchant (Merchant Marine).
8 43 Given advanced training in a specialist field
9 46 Continued as Merchant (Merchant Marine).
9 50 Make an unexpected connection outside Mary Anderson's normal circles. Gain a Contact.
9 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 50 Continued as Merchant (Merchant Marine).
10 51 Gained a contact.
10 54 Forced to muster out.
11 54 Switched to Drifter (Wanderer).
11 56 Attacked by enemies that Mary Anderson easily defeat.
11 56 Gain Enemy if Mary Anderson don't already have one.
11 58 Promoted to Drifter (Wanderer) rank 1.
12 58 Continued as Drifter (Wanderer).
12 61 Mary Anderson do not know what happened to Mary Anderson. There is a gap in Mary Anderson's memory.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired at age 61.
13 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 63 Mary Anderson is sent to a new community or parish to preach The Word among the poor.
13 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Believer (Missionary/Humanitarian).
14 68 A notable academic consults with Mary Anderson about a publication or documentary he is working on. Gain a Contact in academia.
14 69 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 69 Continued as Believer (Missionary/Humanitarian).
15 70 Mary Anderson is sent to a new community or parish to preach The Word among the poor.
15 73 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 73 Continued as Believer (Missionary/Humanitarian).
16 77 Opponents of Mary Anderson's belief system ambush Mary Anderson.
16 77 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 77 Retired.
17 78 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 10,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 40,000 for medical bills.
19 89 A romantic relationship ends badly. Gain a Rival or Enemy.
20 89 Aging Crisis. Owe 50,000 for medical bills.
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