Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Entertainer (Performer). |
3 |
22 |
One of Missouri Withers's pieces of art is stolen, and the investigation brings Missouri Withers into the criminal underworld. |
4 |
25 |
Continued as Entertainer (Performer). |
4 |
26 |
Refused to criticise a questionable political leader on Missouri Withers's homeworld. |
4 |
29 |
Promoted to Entertainer (Performer) rank 1. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
33 |
Promoted to Entertainer (Performer) rank 2. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Scholar (Field Researcher). |
8 |
42 |
An expedition or voyage goes wrong, leaving Missouri Withers stranded in the wilderness. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
50 |
Suffer from a life-threatening illness. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
55 |
A notable academic consults with Missouri Withers about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Voluntarily left Mainstream Believer |
13 |
58 |
Retired. |
13 |
59 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |