Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A series of bad deals and decisions force Rose Edye into bankruptcy. Rose Edye salvages what Rose Edye can. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Rose Edye's work ends up coming home with Rose Edye, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
41 |
Promoted to Entertainer (Performer) rank 1. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
42 |
One of Rose Edye's pieces of art is stolen, and the investigation brings Rose Edye into the criminal underworld. |
7 |
45 |
Promoted to Entertainer (Performer) rank 2. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
49 |
Gain a patron in the arts. Gain an Ally |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
51 |
One of Rose Edye's pieces of art is stolen, and the investigation brings Rose Edye into the criminal underworld. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
Gain a patron in the arts. Gain an Ally |
10 |
57 |
Promoted to Entertainer (Performer) rank 3. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
59 |
Public opinion turns on Rose Edye. |
12 |
59 |
Became a Citizen (Colonist). |
12 |
60 |
Spent time maintaining and using heavy vehicles. |
12 |
63 |
Promoted to Citizen (Colonist) rank 1. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Citizen (Colonist). |
13 |
64 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |