Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Rubye Fitzsimons's commander’s error or incompetence, but Rubye Fitzsimons survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
Assigned to an assault on an enemy fortress. |
4 |
33 |
Injured |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
37 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Betrayed by a friend. One of Rubye Fitzsimons's Contacts or Allies betrays Rubye Fitzsimons, ending Rubye Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
48 |
Rubye Fitzsimons have no idea what happened to Rubye Fitzsimons – they found Rubye Fitzsimons's ship drifting on the fringes of friendly space. |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
52 |
Rubye Fitzsimons's ship is damaged, and Rubye Fitzsimons have to hitch-hike Rubye Fitzsimons's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 5 Contacts. Gain 3 Enemies. |
10 |
52 |
Failed to qualify for Merchant Academy. |
10 |
52 |
Returned to Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Became a Agent (Intelligence). |
11 |
57 |
Go undercover to investigate an enemy. |
11 |
57 |
A revolution, attack or other unusual event throws Rubye Fitzsimons's life into chaos, forcing Rubye Fitzsimons to leave the planet. |
12 |
57 |
Continued as Agent (Intelligence). |
12 |
61 |
Scarred. Fully recovered. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Rubye Fitzsimons retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Rubye Fitzsimons accepted an offer of inducements to betray Rubye Fitzsimons's faith. Gain 590,000 in cash. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |