Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Someone more charismatic but less devout than Sarda Kaaiim Ku has become Sarda Kaaiim Ku's superior. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Sarda Kaaiim Ku come into conflict with a splinter group Sarda Kaaiim Ku's own religion which maintains Sarda Kaaiim Ku's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Became a Scholar (Physician). |
3 |
27 |
Agreed to perform research that goes against Sarda Kaaiim Ku's conscience. Gain 2 Enemies. |
4 |
27 |
Voluntarily left Physician |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
29 |
Switched to Scholar (Scientist) with previous rank. |
5 |
33 |
A disaster leaves several injured, and others blame Sarda Kaaiim Ku, forcing Sarda Kaaiim Ku to leave Sarda Kaaiim Ku's career. Gain a Rival. |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Promoted to Scholar (Scientist) rank 1. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
34 |
An expedition or voyage goes wrong, leaving Sarda Kaaiim Ku stranded in the wilderness. |
7 |
34 |
Returned to Believer (Holy Warrior). |
7 |
36 |
Gained a contact. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Sarda Kaaiim Ku have been following false teachings! |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Embroiled in legal trouble. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |