Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Sina Jack is caught in the periphery of a scandal. |
1 |
21 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Sina Jack have been following false teachings! |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
24 |
Failed to qualify for Broker (Merchant). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
26 |
Offered job by a patron. Now owe him a favor. |
5 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
31 |
Encounter a Psionic institute. |
5 |
31 |
Tested for psionic powers |
5 |
32 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
32 |
Continued as Marine (Star Marine). |
6 |
33 |
Trapped behind enemy lines. |
6 |
36 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
7 |
36 |
Continued as Marine (Star Marine). |
7 |
39 |
A mission goes wrong and Sina Jack is stranded behind enemy lines. Ejected from the service. |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
43 |
Sina Jack do not know what happened to Sina Jack. There is a gap in Sina Jack's memory. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
A notable academic consults with Sina Jack about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Sina Jack faith enjoys an explosion of popularity largely thanks to Sina Jack's efforts. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |