Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Sofia Kelly's time in the scouts. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
During a battle, defeat or victory depends on Sofia Kelly's actions. Sofia Kelly actions lead to an honorabe discharge. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
25 |
Works is especially well received and popular, making Sofia Kelly a minor celebrity |
3 |
28 |
Promoted to Entertainer (Artist) rank 1. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
31 |
Refused to criticise a questionable political leader on Sofia Kelly's homeworld. |
4 |
32 |
Promoted to Entertainer (Artist) rank 2. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
33 |
Sofia Kelly is forced out because of censorship or controversy. What truth did Sofia Kelly get too close to? |
6 |
33 |
Became a Rogue (Thief). |
6 |
34 |
Moved to a new world. |
6 |
37 |
Promoted to Rogue (Thief) rank 1. |
7 |
37 |
Continued as Rogue (Thief). |
7 |
39 |
Involved in a feud with a rival criminal organization. |
7 |
41 |
Promoted to Rogue (Thief) rank 2. |
8 |
41 |
Continued as Rogue (Thief). |
8 |
43 |
Arrested |
9 |
43 |
Became a Prisoner (Thug). |
9 |
46 |
Assigned to difficult or backbreaking labour. |
9 |
47 |
Promoted to Prisoner (Thug) rank 1. |
10 |
47 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
50 |
Hire a new lawyer. |
10 |
51 |
Promoted to Prisoner (Inmate) rank 2. |
10 |
51 |
Paroled from prison. |
11 |
51 |
Became a Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Sofia Kelly's Contacts or Allies betrays Sofia Kelly, ending Sofia Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Sofia Kelly aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |