Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Severely injured. Owe 7,500 for medical bills. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
A police detective or rival criminal forces Susie Bain to flee and vows to hunt Susie Bain down. Gain an Enemy. |
3 |
22 |
Failed to qualify for Line/Crew (Navy). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
26 |
Opponents of Susie Bain's belief system ambush Susie Bain. |
4 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
27 |
Susie Bain do not know what happened to Susie Bain. There is a gap in Susie Bain's memory. |
6 |
27 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Susie Bain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
31 |
Returned to Drifter (Scavenger). |
7 |
33 |
Suffer from a life-threatening illness. |
8 |
33 |
Returned to Believer (Missionary/Humanitarian). |
8 |
34 |
Susie Bain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
34 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
34 |
Retired at age 34. |
9 |
34 |
Retired. |
9 |
37 |
A new romantic starts. Gain an Ally. |
10 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
39 |
Good fortune. |
11 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
43 |
Gained a contact. |
12 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Gained a contact. |
13 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
65 |
Good fortune. |
17 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
A new romantic starts. Gain an Ally. |
18 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
73 |
Gained a contact. |
19 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
23 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |