Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Switched to Agent (Intelligence). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
A revolution, attack or other unusual event throws Terry Desmond's life into chaos, forcing Terry Desmond to leave the planet. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Terry Desmond went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
39 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
42 |
Accused of a crime |
7 |
43 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Prisoner (Inmate). |
8 |
46 |
Failed to escaped from prison. |
8 |
47 |
Promoted to Prisoner (Inmate) rank 1. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Returned to Prisoner (Inmate). |
10 |
53 |
Special Duty. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Fixer). |
11 |
57 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Prisoner (Fixer). |
12 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Switched to Prisoner (Thug) with previous rank. |
13 |
65 |
Accused of assaulting a prison guard. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Returned to Prisoner (Inmate). |
14 |
69 |
Disgraced. Word of Terry Desmond's criminal past reaches Terry Desmond's homeworld. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Returned to Prisoner (Fixer). |
15 |
75 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Returned to Prisoner (Inmate). |
16 |
77 |
Terry Desmond gain a new Rival among the inmates or guards. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Returned to Prisoner (Thug). |
17 |
82 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Returned to Prisoner (Fixer). |
18 |
86 |
Nearly killed. Owe 30,000 for medical bills. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |