Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
20 |
On the front line of an assault and occupation |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
23 |
Tommie Mcarthy's vessel participates in a notable engagement. |
2 |
26 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Commando (Soulhunter). |
3 |
26 |
Continued as Soulhunter (Soulhunter Support). |
3 |
28 |
Nearly killed. Fully recovered. |
4 |
28 |
Became a Scout (Courier). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Gain Enemy if Tommie Mcarthy don't already have one. |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
41 |
Betrayed by a friend. One of Tommie Mcarthy's Contacts or Allies betrays Tommie Mcarthy, ending Tommie Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Entertainer (Artist). |
8 |
45 |
One of Tommie Mcarthy's pieces of art is stolen, and the investigation brings Tommie Mcarthy into the criminal underworld. |
8 |
45 |
Promoted to Entertainer (Artist) rank 1. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
48 |
Public opinion turns on Tommie Mcarthy. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Spend time with an alien race. Gain a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |