Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Tressie Gleeson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Find Ancient Technology. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Tressie Gleeson's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Tressie Gleeson's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Imperial trade restrictions force Tressie Gleeson out of business. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Failed to qualify for Colonist (Citizen). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Army (Infantry) with the new title Private. |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Army (Infantry). |
10 |
55 |
Commanding officer takes an interest in Tressie Gleeson's career. |
10 |
55 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Army (Infantry). |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Voluntarily left Infantry |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Voluntarily left Missionary/Humanitarian |
13 |
63 |
Retired. |
13 |
65 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |