Retired Knight Walter Dickman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Thaggeshi 90 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 1 (-2)5 (-1)111621
Liar
 
Skills
Broker 0
Carouse 0
Clairvoyance 1
Deception 0
Diplomat 0
Drive 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Melee 0
Pilot 0
Recon 1
Stealth 1
Streetwise 1
Survival 2
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Psion Psi-Warrrior Knight23
Scout Courier 01
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker-11
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Lester Williams Ally 0 0 4 1 Thaggeshi (M/72)
Lester Williams gains in power and influence.
Dollie Batt Ally 2 0 0 1 Thaggeshi (F/48)
Cicero Schmidt Contact 1 0 5 1 Thaggeshi (M/74)
Alvina Keating Ally 3 0 1 3 Kedepu (F/52)
Reid Jordan Ally 2 0 2 1 Thaggeshi (M/31)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Became a Drifter (Wanderer).
1 20 Encounter a Psionic institute.
1 20 Tested for psionic powers
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
2 24 Advanced training in a specialist field.
2 26 Promoted to Psion (Psi-Warrrior) rank 1.
3 26 Continued as Psion (Psi-Warrrior).
3 28 Refuse to misuse powers for personal gain.
3 30 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
4 30 Continued as Psion (Psi-Warrrior).
4 32 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
5 32 Became a Scout (Courier).
5 36 Walter Dickman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 36 Failed to qualify for Field Researcher (Scholar).
6 36 Switched to Drifter (Barbarian).
6 40 Promoted to Drifter (Barbarian) rank 1.
7 40 Continued as Drifter (Barbarian).
7 44 Betrayed by a friend. One of Walter Dickman's Contacts or Allies betrays Walter Dickman, ending Walter Dickman's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Scarred. Owe 2,500 for medical bills.
9 45 Returned to Drifter (Barbarian).
9 49 Betrayed by a friend. One of Walter Dickman's Contacts or Allies betrays Walter Dickman, ending Walter Dickman's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Walter Dickman is caught in the periphery of a scandal.
10 51 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Voluntarily left Missionary/Humanitarian
11 53 Retired.
11 57 Good fortune.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 61 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 68 Gained a contact.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 77 Accused of a crime.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 85 Victim of a crime.
19 85 Aging Crisis. Owe 50,000 for medical bills.
19 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 89 Aging Crisis. Owe 40,000 for medical bills.
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