Retired Petty Officer, 3rd class Wilhelmine Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 90 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 1 (-2)111691
Cross-eyed
 
Skills
Admin 1
Art (Performing) 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 3
Persuade 1
Profession (Hostile Environment) 0
Recon 1
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Wanderer 01
Drifter Barbarian 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker13
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Patsy Saxon Enemy 0 3 4 1 Ne Kraeda ren Kelva (F/16)
Mary Dunn Enemy 0 3 5 1 Ne Kraeda ren Kelva (F/42)
Mary Dunn has life-changing event that creates new responsibilities.
Mary Dunn loses some of their power base.
Apeweet Wa-pakowe Enemy 0 1 1 0 Bwap (F/25)
Harry Head Enemy 0 1 0 0 Ne Kraeda ren Kelva (M/28)
Lew Graves Enemy 6 4 2 2 Ne Kraeda ren Kelva (M/31)
Lew Graves is a member of an organisation which holds a generally opposite view of the Traveller.
reconciliation.
Urban Walsh Enemy 0 2 4 2 Yilean (M/77)
Urban Walsh belongs to an uncommon alien species.
Axel Thorebourne Contact 1 0 0 3 Ne Kraeda ren Kelva (M/18)
Axel Thorebourne gains in influence.
Axel Thorebourne has life-changing event that creates new responsibilities.
Axel Thorebourne gains in influence.
Irving Walsh Ally 1 0 0 0 Irhadre (M/52)
Todd Ward Contact 1 1 1 2 Sylean (M/31)
Relationship soured.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Life ruined by a criminal gang. Gain the gang as an Enemy
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Vessel participates in a diplomatic mission.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Wilhelmine Dixon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Drifter (Wanderer).
4 33 Betrayed by a friend. One of Wilhelmine Dixon's Contacts or Allies betrays Wilhelmine Dixon, ending Wilhelmine Dixon's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Failed to qualify for Thief (Rogue).
5 33 Switched to Drifter (Barbarian).
5 37 Wilhelmine Dixon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Failed to qualify for Worker (Citizen).
6 37 Switched to Drifter (Scavenger).
6 38 Suffer from a life-threatening illness.
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Wilhelmine Dixon refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wilhelmine Dixon's faith.
7 42 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 42 Aging Crisis. Owe 50,000 for medical bills.
8 42 Retired at age 42.
8 42 Continued as Believer (Missionary/Humanitarian).
8 45 Wilhelmine Dixon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Continued as Believer (Missionary/Humanitarian).
9 47 Wilhelmine Dixon refused an offer of inducements to betray Wilhelmine Dixon's faith. Gain 4 enemies.
9 50 Forced to muster out.
10 50 Retired.
10 51 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 56 Birth or Death involving a family member or close friend.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 60 Good fortune.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 66 Good fortune.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 67 Gained a contact.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 74 Moved to a new world.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 79 Good fortune.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 86 Good fortune.
19 86 Aging Crisis. Owe 60,000 for medical bills.
19 88 Gained a contact.
20 90 Aging Crisis. Owe 10,000 for medical bills.
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