Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Albertha Maltby is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
38 |
Albertha Maltby make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
39 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
43 |
Become deeply involved in politics on Albertha Maltby's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Dilettante) rank 3. |
8 |
43 |
Continued as Noble (Dilettante). |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Continued as Noble (Dilettante). |
9 |
48 |
Albertha Maltby reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Albertha Maltby sponge off Albertha Maltby's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
51 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Noble (Dilettante). |
10 |
54 |
Albertha Maltby reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Albertha Maltby sponge off Albertha Maltby's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
A notable academic consults with Albertha Maltby about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Opponents of Albertha Maltby's belief system ambush Albertha Maltby. |
12 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |