Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Given a special assignment or duty in Albertha Mcabe's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
Public opinion turns on Albertha Mcabe. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Befriended by a senior agent. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Established a network of contacts. Gain 1 contacts. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Advanced training in a specialist field. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
47 |
Failed to qualify for Performer (Entertainer). |
10 |
47 |
Became a Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Albertha Mcabe's Contacts or Allies betrays Albertha Mcabe, ending Albertha Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
50 |
Widely recognized. |
11 |
53 |
Graduated. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
A series of bad deals and decisions force Albertha Mcabe into bankruptcy. Albertha Mcabe salvages what Albertha Mcabe can. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
Accused of a crime. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Spend time with an alien race. Gain a contact. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |