Retired 4th Officer Annabel Webb  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 91 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 9 (1)111619
Fragile
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Persuade 1
Profession (Spacer) 0
Recon 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Marine Ground Assault Marine01
Drifter Scavenger 01
Drifter Wanderer 02
Merchant Broker 01
Merchant Merchant Marine 4th Officer23
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Bertrand Hanson Rival 2 1 1 0 Dolphin, Imperium (M/54)
Relationship becomes more moderate.
Zora Jimenez Contact 1 2 1 0 Humaniti (F/30)
An incident occured.
Susie Rice Ally 3 0 1 0 Humaniti (F/34)
Hazel Sim Ally 1 0 0 3 Humaniti (M/12)
Rosina Wareham Ally 4 0 4 0 Humaniti (F/13)
Loren Sanders Contact 1 1 4 1 Trexen (M/77)
Park Fillanes Ally 2 0 1 1 Suerrat (M/32)
Relationship becomes more intense.
Richard Sapping Ally 1 0 6 1 Humaniti (M/23)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Advanced training in a specialist field.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Marine (Ground Assault) with the new title Marine.
3 28 Annabel Webb is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 28 Became a Drifter (Scavenger).
4 31 Betrayed by a friend. One of Annabel Webb's Contacts or Allies betrays Annabel Webb, ending Annabel Webb's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Line/Crew (Navy).
5 31 Switched to Drifter (Wanderer).
5 35 Attempted a risky adventure and was injured.
5 35 Severely injured. Fully recovered. Owe 25,000 for medical bills.
6 35 Continued as Drifter (Wanderer).
6 39 Attacked by enemies that Annabel Webb easily defeat.
6 39 Gain Enemy if Annabel Webb don't already have one.
6 39 Forced to muster out.
7 39 Became a Merchant (Broker).
7 41 Bankrupted by a rival. Gain the other trader as a Rival.
8 41 Failed to qualify for Explorer (Scout).
8 41 Submitted to the draft.
8 41 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 42 Given advanced training in a specialist field
8 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Continued as Merchant (Merchant Marine).
9 46 Make an unexpected connection outside Annabel Webb's normal circles. Gain a Contact.
9 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 49 Continued as Merchant (Merchant Marine).
10 52 A series of bad deals and decisions force Annabel Webb into bankruptcy. Annabel Webb salvages what Annabel Webb can.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 53 Betrayal. Convert an Ally into a Rival or Enemy.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 68 Good fortune.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 79 Gained a contact.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 81 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 10,000 for medical bills.
19 86 A new romantic starts. Gain an Ally.
20 88 Aging Crisis. Owe 50,000 for medical bills.
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