Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Anne Hudson's work ends up coming home with Anne Hudson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Anne Hudson's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Anne Hudson is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Returned to Merchant (Merchant Marine). |
10 |
54 |
A good deal ensures Anne Hudson is living the high life for a few years. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Failed to qualify for Corporate (Citizen). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 7. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Became a Scholar (Field Researcher). |
12 |
62 |
A disaster leaves several injured, and others blame Anne Hudson, forcing Anne Hudson to leave Anne Hudson's career. Gain a Rival. |
12 |
62 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Anne Hudson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Anne Hudson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |