Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Injured. Fully recovered. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
A mission goes wrong and Arvilla Murray is stranded behind enemy lines. Ejected from the service. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
During a battle, defeat or victory depends on Arvilla Murray's actions. Arvilla Murray actions lead to an honorabe discharge. |
6 |
35 |
Became a Citizen (Worker). |
6 |
38 |
Good fortune |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Arvilla Murray is rewarded for Arvilla Murray's diligence or cunning. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Arvilla Murray's business expands, Arvilla Murray's corporation grows, or the colony thrives. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Merchant (Broker). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Broker) rank 1. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
57 |
Embroiled in legal trouble. |
11 |
59 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Voluntarily left Broker |
12 |
59 |
Retired. |
12 |
60 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |