Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Arzkudzraek's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Arzkudzraek do not know what happened to Arzkudzraek. There is a gap in Arzkudzraek's memory. |
4 |
30 |
Returned to Scout (Surveyor). |
4 |
34 |
Arzkudzraek's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arzkudzraek fail to help. Gain an Enemy. |
4 |
34 |
Arzkudzraek have no idea what happened to Arzkudzraek – they found Arzkudzraek's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Psychologically damaged by Arzkudzraek's time in the scouts. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Scout (Explorer) with previous rank. |
7 |
41 |
Arzkudzraek have no idea what happened to Arzkudzraek – they found Arzkudzraek's ship drifting on the fringes of friendly space. |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Arzkudzraek's Contacts or Allies betrays Arzkudzraek, ending Arzkudzraek's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Good fortune. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |