Besse Long  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cassilldan 91 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1)5 (-1)111155
Poor communicator, Thrilled, Impotent
 
Skills
Astrogation 2
Athletics 0
Awareness 0
Carouse 0
Clairvoyance 0
Diplomat 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Pilot 0
Science (Life Sciences/Psionicology) 0
Survival 1
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 07
Retired 010
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Isom Wilson Rival 1 0 2 2 Dynchia, Imperium (M/21)
Isom Wilson is in prison or otherwise trapped somewhere.
Valerie Pettitt Enemy 0 1 1 3 Cassilldan (F/32)
Early Connell Rival 1 2 1 4 Cassilldan (M/17)
George Hutchinson Enemy 0 2 0 0 Cassilldan (M/29)
Marlene Babington Rival 1 1 2 0 Cassilldan (F/73)
Marlene Babington is missing under suspicious circumstances.
Bessie Frazier Contact 2 2 1 1 Cassilldan (M/14)
Phil Hegan Contact 0 1 5 5 Cassilldan (M/46)
May Jephcots Contact 2 1 2 2 Cassilldan (M/72)
Relationship soured.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Widely recognized.
1 22 Graduated. Gain an rival who is upset that Besse Long left the community.
2 22 Became a Scout (Courier).
2 23 Besse Long's scout ship is one of the first on the scene to rescue the survivors of a disaster but Besse Long fail to help. Gain an Enemy.
2 23 Lightly injured, no permanent damage. Fully recovered.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Courier).
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Continued as Scout (Courier).
4 33 Besse Long spend a great deal of time on the fringes of Charted Space.
4 33 Psychologically damaged by Besse Long's time in the scouts.
5 34 Continued as Scout (Courier).
5 38 Besse Long survey an alien world.
6 38 Continued as Scout (Courier).
6 39 Spend several years jumping from world to world in Besse Long's scout ship.
7 42 Continued as Scout (Courier).
7 44 Besse Long's scout ship is one of the first on the scene to rescue the survivors of a disaster but Besse Long fail to help. Gain an Enemy.
7 44 Severely injured. Owe 7,500 for medical bills.
8 46 Aging Crisis. Owe 60,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Scout (Courier).
8 50 Besse Long inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Retired.
9 51 A romantic relationship ends badly. Gain a Rival or Enemy.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 57 Betrayal. Convert an Ally into a Rival or Enemy.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 62 Moved to a new world.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 66 Gained a contact.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 74 Gained a contact.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 77 A romantic relationship ends badly. Gain a Rival or Enemy.
16 78 Aging Crisis. Owe 50,000 for medical bills.
16 79 A romantic relationship ends badly. Gain a Rival or Enemy.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 86 Gained a contact.
18 86 Aging Crisis. Owe 50,000 for medical bills.
18 87 A romantic relationship ends badly. Gain a Rival or Enemy.
19 90 Aging Crisis. Owe 40,000 for medical bills.
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