Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A revolution, attack or other unusual event throws Beula Read's life into chaos, forcing Beula Read to leave the planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
28 |
Scarred. Fully recovered. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Beula Read's ship is damaged, and Beula Read have to hitch-hike Beula Read's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
46 |
Became a Citizen (Corporate). |
8 |
50 |
Beula Read befriend a superior in the corporation or the colony. |
8 |
50 |
Promoted to Citizen (Corporate) rank 1. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
51 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
56 |
Nearly killed. Fully recovered. |
11 |
56 |
Became a Merchant (Broker). |
11 |
57 |
Make an unexpected connection outside Beula Read's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
Risk Beula Read's fortune on a possibility lucrative deal and win. |
12 |
64 |
Promoted to Merchant (Broker) rank 2. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
67 |
Smuggle illegal items onto a planet. |
13 |
68 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
71 |
Embroiled in legal trouble. |
14 |
72 |
Promoted to Merchant (Broker) rank 4. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Merchant (Broker). |
15 |
75 |
Given advanced training in a specialist field |
15 |
76 |
Promoted to Merchant (Broker) rank 5. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Voluntarily left Broker |
16 |
76 |
Retired. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |