Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Camille Spice far from home. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Camille Spice learn something Camille Spice should not have – a corporate secret, a political scandal – which Camille Spice can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
A police detective or rival criminal forces Camille Spice to flee and vows to hunt Camille Spice down. Gain an Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Army (Cavalry) with the new title Private. |
7 |
45 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
45 |
Gain rebels as Enemy |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Camille Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Became a Drifter (Barbarian). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Birth or Death involving a family member or close friend. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |