Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Carrie Roberts's companions are attacked by fierce sea creatures! Carrie Roberts flee gain one of the survivors as an Enemy. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
20 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
24 |
Spend an extensive period living out of water among humans. |
3 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 3. |
4 |
24 |
Continued as Dolphin Civilian (Nomad). |
4 |
26 |
Spend an extensive period living out of water among humans. |
4 |
28 |
Promoted to Dolphin Civilian (Nomad) rank 4. |
5 |
28 |
Continued as Dolphin Civilian (Nomad). |
5 |
32 |
Carrie Roberts succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
5 |
32 |
Promoted to Dolphin Civilian (Nomad) rank 5 with the new title Superpod Leader. |
6 |
32 |
Continued as Dolphin Civilian (Nomad). |
6 |
34 |
A purist political party comes to power on Carrie Roberts's world making trouble for uplifted Dolphins and costing Carrie Roberts Carrie Roberts's job. Gain a purist political militant as an Enemy |
7 |
34 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
7 |
36 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
7 |
38 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
8 |
38 |
Attempted to change assignments. |
8 |
38 |
Switched to Dolphin Military (Sea Patrol) with previous rank. |
8 |
42 |
An ambitious planetary operation goes badly wrong leaving Carrie Roberts beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
9 |
42 |
Continued as Dolphin Military (Sea Patrol). |
9 |
46 |
Carrie Roberts is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Dolphin Military (Sea Patrol). |
10 |
48 |
Participate in a major sea battle |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Continued as Dolphin Military (Sea Patrol). |
11 |
53 |
An ambitious planetary operation goes badly wrong leaving Carrie Roberts beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Opponents of Carrie Roberts's belief system ambush Carrie Roberts. |
12 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Switched to Dolphin Civilian (Liaison). |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Dolphin Civilian (Liaison). |
14 |
62 |
An accident leaves Carrie Roberts caught on land without a travel suit. Carrie Roberts suffer serious dehydration and
require lengthy hospitalization. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
62 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
64 |
Carrie Roberts accepted an offer of inducements to betray Carrie Roberts's faith. Gain 680,000 in cash. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Retired. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
88 |
Moved to a new world. |
22 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |