Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Celestine Fawns learn something Celestine Fawns should not have – a corporate secret, a political scandal – which Celestine Fawns can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Celestine Fawns learn something Celestine Fawns should not have – a corporate secret, a political scandal – which Celestine Fawns can profit from illegally. |
2 |
26 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Political upheaval strikes Celestine Fawns's homeworld, and Celestine Fawns is caught up in the revolution. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
43 |
Assigned to an urbanised planet torn by war. |
7 |
43 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
43 |
Continued as Army (Infantry). |
8 |
45 |
Assigned to a peacekeeping role. |
8 |
47 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
9 |
47 |
Continued as Army (Infantry). |
9 |
50 |
Surrounded and outnumbered by the enemy, Celestine Fawns hold out until relief arrives. |
9 |
51 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
10 |
51 |
Continued as Army (Infantry). |
10 |
52 |
Nearly killed. Fully recovered. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Celestine Fawns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Celestine Fawns's faith. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Celestine Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Celestine Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
91 |
Encounter a Psionic institute. |
20 |
91 |
Tested for psionic powers |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |