Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Claire Jack is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Claire Jack refused an offer of inducements to betray Claire Jack's faith. Gain 5 enemies. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Claire Jack accepted an offer of inducements to betray Claire Jack's faith. Gain 200,000 in cash. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Claire Jack's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Scholar (Scientist). |
7 |
44 |
An expedition or voyage goes wrong, leaving Claire Jack stranded in the wilderness. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Voluntarily left Barbarian |
9 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
50 |
Join a social movement. |
9 |
52 |
Graduated. |
10 |
52 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Embroiled in legal trouble. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Make an unexpected connection outside Claire Jack's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
76 |
Forced to muster out. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
80 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Continued as Believer (Holy Warrior). |
17 |
84 |
Claire Jack have been following false teachings! |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Retired. |
18 |
87 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |