Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
Join homeworld’s celebrity circles |
2 |
24 |
Gain a contact |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
29 |
Promoted to Entertainer (Performer) rank 2. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Performer) rank 3. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
36 |
Public opinion turns on Corda Fowler. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
40 |
Voluntarily left Field Researcher |
7 |
40 |
Became a Citizen (Colonist). |
7 |
42 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Failed to qualify for Scientist (Scholar). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Voluntarily left Scavenger |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Find valuable salvage. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
54 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Corda Fowler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |