Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Involved in a gambling ring. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Became a Scholar (Physician). |
7 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
46 |
Promoted to Scholar (Physician) rank 1. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
Assigned to work on a secret project for a patron or organisation. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
52 |
A disaster leaves several injured, and others blame Edsha Gegimse, forcing Edsha Gegimse to leave Edsha Gegimse's career. Gain a Rival. |
9 |
52 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
54 |
Continued as Scholar (Physician). |
10 |
56 |
Advanced training in a specialist field. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Switched to Scholar (Field Researcher) with previous rank. |
11 |
59 |
An expedition or voyage goes wrong, leaving Edsha Gegimse stranded in the wilderness. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |