Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Drafted into Soulhunter Support |
5 |
34 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
5 |
35 |
On the front line of an assault and occupation |
5 |
38 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
6 |
38 |
Continued as Soulhunter (Soulhunter Support). |
6 |
39 |
Assigned a black ops mission. |
6 |
42 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
7 |
42 |
Continued as Soulhunter (Soulhunter Support). |
7 |
43 |
Assigned a black ops mission. |
7 |
46 |
Promoted to Soulhunter (Soulhunter Support) rank 3 with the new title First Claw. |
8 |
46 |
Continued as Soulhunter (Soulhunter Support). |
8 |
50 |
Foiled an attempted crime onboard Edyth Mar's ship or in Edyth Mar's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
8 |
50 |
Promoted to Soulhunter (Soulhunter Support) rank 4 with the new title Third Fang. |
9 |
50 |
Continued as Soulhunter (Soulhunter Support). |
9 |
54 |
Nearly killed. |
10 |
54 |
Switched to Drifter (Wanderer). |
10 |
57 |
Suffer from a life-threatening illness. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
61 |
Good fortune. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Birth or Death involving a family member or close friend. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |