Retired Settler Elinor Hunt  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 91 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 1 (-2)111971
Scattered, Sluggish, Indolent
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics (Computers) 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Profession (Hostile Environment) 0
Recon 1
Stealth 0
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Scout Surveyor Scout11
Scout Explorer Scout11
Drifter Scavenger 12
Citizen Colonist Settler34
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Milford Gillis Ally 1 0 4 1 Trexen (M/27)
Tim Bailey Contact 2 0 1 1 Trexen (M/68)
Tim Bailey belongs to an unusual cultural or religious group.
Clifford Corbeld Ally 2 0 1 1 Libert (F/27)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Nearly killed.
2 19 Became a Scout (Surveyor).
2 21 Elinor Hunt spend a great deal of time on the fringes of Charted Space.
2 21 Elinor Hunt have no idea what happened to Elinor Hunt – they found Elinor Hunt's ship drifting on the fringes of friendly space.
2 23 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 23 Attempted to change assignments.
3 23 Switched to Scout (Explorer) with previous rank.
3 26 Psychologically damaged by Elinor Hunt's time in the scouts.
4 26 Became a Drifter (Scavenger).
4 30 Attacked by enemies and injured.
4 30 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
4 30 Gain Enemy if Elinor Hunt don't already have one.
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Continued as Drifter (Scavenger).
5 32 Elinor Hunt do not know what happened to Elinor Hunt. There is a gap in Elinor Hunt's memory.
6 32 Became a Citizen (Colonist).
6 36 Elinor Hunt learn something Elinor Hunt should not have – a corporate secret, a political scandal – which Elinor Hunt can profit from illegally.
6 36 Promoted to Citizen (Colonist) rank 1.
7 36 Continued as Citizen (Colonist).
7 40 Advanced training in a specialist field.
7 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 40 Continued as Citizen (Colonist).
8 43 Elinor Hunt learn something Elinor Hunt should not have – a corporate secret, a political scandal – which Elinor Hunt can profit from illegally.
8 44 Promoted to Citizen (Colonist) rank 3.
9 44 Aging Crisis. Owe 40,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Citizen (Colonist).
9 48 Advanced training in a specialist field.
9 48 Forced to muster out.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired.
10 49 Betrayal. Convert an Ally into a Rival or Enemy.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 53 A romantic relationship ends badly. Gain a Rival or Enemy.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 66 Gained a contact.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 76 Moved to a new world.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 82 Victim of a crime.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 86 Moved to a new world.
20 88 Aging Crisis. Owe 60,000 for medical bills.
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