Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
An investigation takes on a dangerous turn. |
3 |
30 |
Eliza Stone's work ends up coming home with Eliza Stone, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Eliza Stone's work ends up coming home with Eliza Stone, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Imperial trade restrictions force Eliza Stone out of business. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Amnesia. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Drafted into Law Enforcement |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
11 |
59 |
Eliza Stone went above and beyond the call of duty. |
11 |
59 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
63 |
Lost eye or limb. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Someone more charismatic but less devout than Eliza Stone has become Eliza Stone's superior. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Eliza Stone is sent to a new community or parish to preach The Word among the poor. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Eliza Stone is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Eliza Stone is chosen to represent Eliza Stone's faith in a vid show or other highly public forum. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Voluntarily left Missionary/Humanitarian |
17 |
79 |
Retired. |
17 |
81 |
Contact with Government. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |