Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Expand the field of Telepathy, but gain a Rival in Eloise Arnold's former tutor. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Eloise Arnold discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
When dealing with an alien race, Eloise Arnold botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Eloise Arnold have no idea what happened to Eloise Arnold – they found Eloise Arnold's ship drifting on the fringes of friendly space. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Eloise Arnold have no idea what happened to Eloise Arnold – they found Eloise Arnold's ship drifting on the fringes of friendly space. |
5 |
38 |
Promoted to Scout (Surveyor) rank 4. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Eloise Arnold do not know what happened to Eloise Arnold. There is a gap in Eloise Arnold's memory. |
7 |
40 |
Returned to Scout (Courier). |
7 |
43 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Eloise Arnold's normal circles. Gain a Contact. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
58 |
Became a Citizen (Worker). |
12 |
59 |
Advanced training in a specialist field. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Citizen (Worker). |
13 |
63 |
Eloise Arnold rise to a position of power in Eloise Arnold's colony or corporation. |
13 |
66 |
Promoted to Citizen (Worker) rank 1. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Citizen (Worker). |
14 |
70 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Citizen (Worker). |
15 |
73 |
Eloise Arnold gain experience in a technical field as a computer operator or surveyor. |
15 |
74 |
Promoted to Citizen (Worker) rank 3. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Continued as Citizen (Worker). |
16 |
75 |
Eloise Arnold gain experience in a technical field as a computer operator or surveyor. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Retired. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |