Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Elvera Egerton's business expands, Elvera Egerton's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Lost eye or limb. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Rewarded for a successful mission. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Befriended by a senior agent. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Voluntarily left Law Enforcement |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Elvera Egerton's Contacts or Allies betrays Elvera Egerton, ending Elvera Egerton's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Elvera Egerton is chosen to represent Elvera Egerton's faith in a vid show or other highly public forum. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Elvera Egerton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |