Retired Scout Erma Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 91 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 1 (-2)111841
Fidgety
 
Skills
Admin 1
Advocate 0
Art (Presentation/Holography) 0
Astrogation 2
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gunner 0
Investigate 2
Jack-of-All-Trades 2
Language (Floriani (Florian League)) 1
Leadership 1
Mechanic 1
Medic 1
Melee 0
Navigation 1
Persuade 3
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 3
Science (Social Sciences/Philosophy) 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Scout Courier 02
Navy Flight Crewman01
Scholar Field Researcher 46
Scout Surveyor Scout23
Believer Missionary/Humanitarian Junior Project Worker05
Dolphin Civilian Nomad 13
Dolphin Civilian Liaison 12
 
Name Type Affinity Enmity Power Influence Species
Jackie Rule Rival 1 0 2 0 Dolphin, Imperium (F/7)
Corrie Lobb Rival 1 2 0 3 Dolphin, Imperium (F/46)
Ray Silva Contact 1 2 0 0 Tapazmal (M/41)
Ray Silva's influence is diminished.
Julio Clark Ally 1 0 1 4 Dolphin, Imperium (M/70)
Julio Clark gains in influence.
Lois Arnold Enemy 0 3 1 0 Dolphin, Imperium (F/12)
 
Term Age History
1 12 Became a Citizen (Corporate).
1 13 A revolution, attack or other unusual event throws Erma Clubb's life into chaos, forcing Erma Clubb to leave the planet.
2 13 Became a Scout (Courier).
2 17 Spend several years jumping from world to world in Erma Clubb's scout ship.
3 17 Continued as Scout (Courier).
3 19 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
4 19 Became a Navy (Flight) with the new title Crewman.
4 22 Erma Clubb is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 22 Became a Scholar (Field Researcher).
5 25 Win a prestigious prize for Erma Clubb's work.
5 26 Promoted to Scholar (Field Researcher) rank 1.
6 26 Continued as Scholar (Field Researcher).
6 30 A rival researcher blackens Erma Clubb's name or steals Erma Clubb's research. Gain a Rival.
7 30 Continued as Scholar (Field Researcher).
7 34 Make a breakthrough in Erma Clubb's field.
7 34 Promoted to Scholar (Field Researcher) rank 2.
8 34 Continued as Scholar (Field Researcher).
8 35 Entangled in a bureaucratic or legal morass that distracts Erma Clubb from Erma Clubb's work.
8 38 Promoted to Scholar (Field Researcher) rank 3.
9 38 Continued as Scholar (Field Researcher).
9 39 Win a prestigious prize for Erma Clubb's work.
9 42 Promoted to Scholar (Field Researcher) rank 4.
10 42 Attempted to change assignments.
10 42 Failed to qualify for Scientist (Scholar).
10 42 Continued as Scholar (Field Researcher).
10 45 An expedition or voyage goes wrong, leaving Erma Clubb stranded in the wilderness.
11 45 Switched to Scout (Surveyor) with previous rank.
11 48 Erma Clubb spend a great deal of time on the fringes of Charted Space.
11 48 Gain a contact in an alien race.
11 49 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
12 49 Aging Crisis. Owe 30,000 for medical bills.
12 49 Retired at age 49.
12 49 Attempted to change assignments.
12 49 Failed to qualify for Courier (Scout).
12 49 Continued as Scout (Surveyor).
12 52 Spend several years jumping from world to world in Erma Clubb's scout ship.
12 53 Forced to continue current assignment.
12 53 Promoted to Scout (Surveyor) rank 2.
13 53 Aging Crisis. Owe 30,000 for medical bills.
13 53 Continued as Scout (Surveyor).
13 56 Severely injured. Owe 12,500 for medical bills.
14 56 Aging Crisis. Owe 50,000 for medical bills.
14 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 59 Erma Clubb is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 60 Aging Crisis. Owe 30,000 for medical bills.
15 60 Continued as Believer (Missionary/Humanitarian).
15 63 Erma Clubb is sent to a new community or parish to preach The Word among the poor.
16 64 Aging Crisis. Owe 30,000 for medical bills.
16 64 Continued as Believer (Missionary/Humanitarian).
16 68 Erma Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 68 Forced to muster out.
17 68 Aging Crisis. Owe 50,000 for medical bills.
17 68 Became a Dolphin Civilian (Nomad).
17 70 A purist political party comes to power on Erma Clubb's world making trouble for uplifted Dolphins and costing Erma Clubb Erma Clubb's job. Gain a purist political militant as an Enemy
18 70 Aging Crisis. Owe 30,000 for medical bills.
18 70 Returned to Believer (Missionary/Humanitarian).
18 73 Erma Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
19 73 Aging Crisis. Owe 20,000 for medical bills.
19 73 Returned to Dolphin Civilian (Nomad).
19 75 Erma Clubb have a chance to travel offworld on business and spend a long time in space.
19 77 Promoted to Dolphin Civilian (Nomad) rank 1.
20 77 Aging Crisis. Owe 50,000 for medical bills.
20 77 Continued as Dolphin Civilian (Nomad).
20 78 An accident leaves Erma Clubb caught on land without a travel suit. Erma Clubb suffer serious dehydration and require lengthy hospitalization.
21 78 Aging Crisis. Owe 10,000 for medical bills.
21 78 Returned to Believer (Missionary/Humanitarian).
21 82 Someone more charismatic but less devout than Erma Clubb has become Erma Clubb's superior.
21 82 Forced to muster out.
22 82 Aging Crisis. Owe 40,000 for medical bills.
22 82 Switched to Dolphin Civilian (Liaison).
22 86 Gained a contact.
22 86 Promoted to Dolphin Civilian (Liaison) rank 1.
23 86 Aging Crisis. Owe 40,000 for medical bills.
23 86 Continued as Dolphin Civilian (Liaison).
23 87 Erma Clubb succeed at a dangerous mission to rescue people in a sinking vessel or underwater city.
24 90 Aging Crisis. Owe 30,000 for medical bills.
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